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SimCity provided the player with two options to start out They could become the mayor of a new city beginning from one of several stages of development, or they could take the role as the mayor of one several existing cities though a variety of scenarios involving situations such as recovering from severe boredom, traffic congestion, severe crime or natural disaster. The first game born from this desire to create was the original SimCity, initially developed and released for the Commodore 64 and later the Amiga, Macintosh, and PC in 1989. The inter-dependency and generative nature of these factories, coupled with Wright's enjoyment of creating new maps for this game, gave birth to the driving desire to produce a city building simulation, since he found the act of creating new levels more enjoyable than playing the game itself. This game put the player behind the controls of a helicopter in a simple top-down shooter, and has players flying around a series of islands, searching for factories to destroy.
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Created by Will Wright, the idea behind SimCity apparently came during the development of Wright's first game, Raid on Bungeling Bay.
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